> I managed to get the Xcode project to build QuesoGLC and Popt and add
> them to Warzone.

Excellent news!

> However, Warzone currently won't build because some
> game structures have been changed and the endian_*() calls made it so
> little-endian developers didn't notice that they had to change these
> things.

Luckily per is re-writing the save-game format so it should not be  
that much of a problem. I will however see if I can take a look at  
some of these problem functions.

Regards, Freddie.


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