Am Samstag, 29. März 2008 21:09:43 schrieb Ari Johnson:
> I have brought this up before, but I really think something should be
> done.  However, I'd rather get some agreement on the matter before
> committing any changes.
>
> Warzone currently pauses everything when it loses focus.  This has two
> shortcomings:
Pause on focusloss was added mainly on request by laptop users, who wanted to 
save battery time. (And I think I discovered abadoned code at that same 
time.)
So it is definitely not necessary that WZ pauses on focus loss, just 
an "optimisation".
As long as we can achieve the same (or a similar) effect with something else, 
I would be completely happy with it.

> 1. Some people (such as myself) likely want to be able to play with
> Warzone in a window and, for instance, let their tanks drive across
> the map in the background while they talk on IM or work on something.
> If the game pauses when it's not the foreground window, this doesn't
> work.
>
> 2. Warzone doesn't just pause the gameplay, but it pauses everything
> else when it is in the background.  This includes the menu.  To see
> what I mean, run Warzone in a window and, as soon as it creates the
> window, change to another application while it loads.  The loading bar
> will run until it is done loading and then appear to lock up, until
> you give focus back to Warzone.  Once you do that, the menu will
> display.  Any argument in favor of #1 being correct behavior
> notwithstanding, this is simply wrong.
>
> What I propose is this:
>
> 1. Fix #2 above.  There is no justification for the game doing that.
> 2. Provide an option to let the user select from three modes when the
> game is in the background:
>  a) Pause and mute
>  b) Mute only
>  c) Neither pause nor mute
>
> This should let everyone be happy.  Any thoughts?
Proposal/issue 1 is fixed by proposal 2?

--Dennis

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