Ari Johnson schreef:
> On Sat, Mar 29, 2008 at 7:39 PM, Ari Johnson <[EMAIL PROTECTED]> wrote:
>> On Sat, Mar 29, 2008 at 6:53 PM, Dennis Schridde <[EMAIL PROTECTED]> wrote:
>>> Am Samstag, 29. März 2008 21:09:43 schrieb Ari Johnson:
>>>> 1. Some people (such as myself) likely want to be able to play with
>>>> Warzone in a window and, for instance, let their tanks drive across
>>>> the map in the background while they talk on IM or work on something.
>>>> If the game pauses when it's not the foreground window, this doesn't
>>>> work.
>>>>
>>>> 2. Warzone doesn't just pause the gameplay, but it pauses everything
>>>> else when it is in the background.  This includes the menu.  To see
>>>> what I mean, run Warzone in a window and, as soon as it creates the
>>>> window, change to another application while it loads.  The loading bar
>>>> will run until it is done loading and then appear to lock up, until
>>>> you give focus back to Warzone.  Once you do that, the menu will
>>>> display.  Any argument in favor of #1 being correct behavior
>>>> notwithstanding, this is simply wrong.
>>>>
>>>> What I propose is this:
>>>>
>>>> 1. Fix #2 above.  There is no justification for the game doing that.
>>>> 2. Provide an option to let the user select from three modes when the
>>>> game is in the background:
>>>>  a) Pause and mute
>>>>  b) Mute only
>>>>  c) Neither pause nor mute
>>>>
>>>> This should let everyone be happy.  Any thoughts?
>>>  Proposal/issue 1 is fixed by proposal 2?
>> 
>> Not quite.  Issue #2 should be fixed either way.  The game should
>> never pause when there is not actually gameplay in progress, unless
>> the menu loop burns laptop batteries the same as the game does, but
>> that sounds like a bug in the menu loop if that's what happening.
>> 
>> Issue #1 requires a separate fix.  I like the pause-on-focus-loss
>> feature, but I would prefer to be able to turn it off and also to
>> select a mute-sounds-but-keep-playing option.
> 
> I see that r4421 on trunk made a change related to this.  How hard
> would it be to include this in the configuration menus?  Also, does
> this change fix the bug in issue #2?

Nope, it doesn't fix issue #2. It addresses #1 though.

-- 
Giel

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