On 10/20/08, Giel van Schijndel <[EMAIL PROTECTED]> wrote:
>
> bugs buggy schreef:
> > That pretty much is the reason.  The code never was finished, and has too
> > many issues for a 2.1 release.
> >
> > It is a nice thing to have, but I rather not deal with the additional bug
> > reports over something that isn't finished yet.   Look at the forums, and
> > you will see how silly it can look, and the problems associated with
> this.
>
>
> Okay, so just remove multi-turret support from 2.1 altogether then? And
> redirect users to trunk (nightly builds for windows users) if they want
> multi-turret support?
>
> --
>
> Giel


Unless I missed something, all I had to do was modify body.txt.  That
controls the number of weapon slots each body has.
Please see http://developer.wz2100.net/ticket/124

Since it is only 1 file, we could offer a mod, with that change, and people
can enable it that way.

Also, I think we should do a Release Candidate of 2.1, just in case we
missed something.   (This is just the current 2.1 branch, no need to create
a new RC tag or anything right? ) Then in a few days, we can create the
final release of 2.1 tag, and be done with 2.1 once and for all. :)

We need a mac and windows RC 2.1 build.

Anyone have time to create a mac build?
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