On 10/20/08, Giel van Schijndel <[EMAIL PROTECTED]> wrote: > > bugs buggy schreef: > > That pretty much is the reason. The code never was finished, and has too > > many issues for a 2.1 release. > > > > It is a nice thing to have, but I rather not deal with the additional bug > > reports over something that isn't finished yet. Look at the forums, and > > you will see how silly it can look, and the problems associated with > this. > > > Okay, so just remove multi-turret support from 2.1 altogether then? And > redirect users to trunk (nightly builds for windows users) if they want > multi-turret support? > > -- > > Giel
Unless I missed something, all I had to do was modify body.txt. That controls the number of weapon slots each body has. Please see http://developer.wz2100.net/ticket/124 Since it is only 1 file, we could offer a mod, with that change, and people can enable it that way. Also, I think we should do a Release Candidate of 2.1, just in case we missed something. (This is just the current 2.1 branch, no need to create a new RC tag or anything right? ) Then in a few days, we can create the final release of 2.1 tag, and be done with 2.1 once and for all. :) We need a mac and windows RC 2.1 build. Anyone have time to create a mac build?
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