Please post URLs to tickets, to make it easier for people to participate in the discussion.
On Wed, Feb 17, 2010 at 7:09 AM, Guangcong Luo <[email protected]> wrote: > On Tue, Feb 16, 2010 at 11:30 PM, buginator <[email protected]> wrote: >> Can anyone think of anything else that needs to be looked at before we >> do a 2.3 RC 2 (?) release? > > #702 should probably be fixed before an RC release. http://developer.wz2100.net/ticket/702 Rearm pads. Not necessary. > My fix for #1268, as well. http://developer.wz2100.net/ticket/1268 (sync issues) There is no fix there. It sounds like a general problem. > And #1039. And #1589. http://developer.wz2100.net/ticket/1039 WSS bug. I thought there was a working work-around for this already? I see no new fix there. http://developer.wz2100.net/ticket/1589 has to be fixed (oil derricks disappearing). > I have some movement-code fixes for #760, but although they're > theoretically better, they practically seem to have as many problems > as the old code. Each time we touch this code, it gets worse. > We should really look at fixing #1066. http://developer.wz2100.net/ticket/1066 (can't use non-ascii chars with physfs2) - why is this important? > #1236 should also have something done about it. http://developer.wz2100.net/ticket/1236 (limits) - this has been semi-broken for years, why do we need to start fixing right before release? > #1340, too. #1478. #1581. http://developer.wz2100.net/ticket/1340 (mouse cursor trapped in some cases) - not important http://developer.wz2100.net/ticket/1478 (shared research symbols of AIs not shown for non-host) - this has been the case since the original, why try to fix it just before release?? http://developer.wz2100.net/ticket/1581 (power jumps to max) - we have no leads as to cause, and iirc only reported once > And #1469. #1536. #851 (the OpenGL-1.5-compatible non-shader version). > #1472. #1531. http://developer.wz2100.net/ticket/1469 (power upgrade is downgrade) this is campaign only? maybe should be fixed first. http://developer.wz2100.net/ticket/1536 (saving/loading with multi-lassat mod) that is simply not supported http://developer.wz2100.net/ticket/851 (team color mask) this is a new feature, not a bug fix http://developer.wz2100.net/ticket/1472 (double click truck) feature http://developer.wz2100.net/ticket/1531 (rail darts do not behave correctly) should probably be fixed So there is one bug that has to be fixed (1589), and two that should be looked at (1469 and 1531). The rest are not blockers. - Per _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
