Guangcong Luo wrote:
> Most of the other problems with power flow I've been talking about the
> past few days are fairly minor in comparison. I could probably get
> used to them. But the one reason I listed above? That's not something
> I could get used to, since I'd never be able to do the mental
> calculations of, if I click on any given research/manufacture item,
> whether or not I'd be above zero power when it completes.
You are playing online regularly and haven't yet developed a feeling for the
power stuff? I've been playing only some 2.3 games and I was able to manage my
energy quite well actually. But perhaps, that was not competitive enough.

I don't see a need for changing the power system.

Regards,
- Kreuvf

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