Guangcong Luo wrote: > Most of the other problems with power flow I've been talking about the > past few days are fairly minor in comparison. I could probably get > used to them. But the one reason I listed above? That's not something > I could get used to, since I'd never be able to do the mental > calculations of, if I click on any given research/manufacture item, > whether or not I'd be above zero power when it completes. You are playing online regularly and haven't yet developed a feeling for the power stuff? I've been playing only some 2.3 games and I was able to manage my energy quite well actually. But perhaps, that was not competitive enough.
I don't see a need for changing the power system. Regards, - Kreuvf
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