Tad Glines wrote:
> I've been looking at the XMPP protocol specs and and the wave server
> code and it looks like I might be able to connect a client to the
> server via XMPP.
> This would have the advantage of using the existing authentication
> infrastructure in the XMPP server.
>
> I've verified that the client can discover the wave server.
>
> I'm assuming at this point that the wave server can trust the JIDs
> (e.g. [email protected]) coming from the XMPP server as long as the JID
> is for a local user.
>
> I'm not certain what would be best for client-server communication. It
> looks like I could probably use the same stuff that's used between
> servers, but with a few additions so the client can
> subscribe/unsubscribe to waves/wavelets (the equivalent of the open
> request in the current client/server protocol). It looks like the
> server's aren't actually subscribing to a node, but are just doing
> directly addressed publish messages. So the same could be done between
> client and server.
Basically what you're describing is rolling the client and server into
one package. I could see this working for a server/web client setup,
however given the nature of federation I'm not sure if a true "client as
server and vice versa" setup could actually work.

-- 
James Purser
Collaborynth
http://collaborynth.com.au
Mob: +61 406 576 553
Skype: purserj1977
twitter: www.twitter.com/purserj
GTalk: [email protected]


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