To the best of my knowledge, GetWaveBoard is simply embedding a web browser
which runs Google Wave.

Torben

2009/10/24 Thomas Wrobel <[email protected]>

>
>  Ive noticed a few standalone wave apps;
>
> http://www.getwaveboard.com/
>  and
>
> http://www.adobe.com/cfusion/marketplace/index.cfm?event=marketplace.offering&offeringid=16581&marketplaceid=1
>
> I wonder how they are communicating with Googles severs. Are they
> emulating googles protobuffers or have they found a different method?
>
> 2009/10/24 ThomasWrobel <[email protected]>:
> >
> > It is certainly better discussing on Wave.
> > That said, not much has happened in the c/s Wave recently.
> >
> > Ive copied the posts below since Oct6. Sorry for the bad layout, but I
> > hope it helps get an idea whats going on.
> >
> > Rémy Sanchez:
> > I also think that XMPP is better... Even though that JSON would be
> > easier to handle for JS (and then we could do a HTTP binding of the
> > protocol and have easily pure JS clients running in the browser, which
> > by the way would be atrociously slow and heavy),
> >
> > Burak Yiğit KAYA:
> > No it won't =) I will also allow you to write many JS based clients on
> > various platforms like AIR.
> > XMPP is widely tested and experienced. And you can handle XML from
> > most of languages. And there is already a lot that have been done with
> > XMPP (including re-usable libraries). And XMPP was made to be
> > extensible. That makes a lot of arguments :)
> >
> > William Edney:
> > Actually, XML is pretty easily handled inside of a browser - I've done
> > a *lot* of it, including writing a lot of XMPP handling inside of a
> > browser. It's really not that bad (and there are JS libraries to
> > handle it). I wouldn't want to see the C/S protocol 'corrupted' for
> > everyone else just because JSON is easy to handle in the browser. Do
> > the protocol right... us browser guys will adjust :-).
> >
> > Rémy Sanchez:
> > Hell yes, and moreover what we want is not at all a web client...
> >
> > Oct 11
> > [email protected]:
> > I dare you to find a reasonably common language which does not have a
> > json handling lib.
> >
> > Rémy Sanchez:
> > Ada has none :)
> >
> > [email protected]:
> > well, shucks, you got me, otoh I contend that if someone actually
> > feels up to writing a wave server or client in ada then this little
> > bit of work : http://json.org/ won't be much of an issue, especially
> > in ada.
> >
> > Oct 6
> > William Edney:
> > Well, what some us want is a *different* web client - but that's
> > ok :-)
> >
> > Angus Turner:
> > yes we want a different web client as well, i think people would
> > prefer a client that doesn't take up 256mb of ram
> >
> > Oct 6;
> > Rémy Sanchez:
> > however, I think that doing a thiner web client will be difficult..
> > After all, Google's got good engineers I think... I hardly belive that
> > they made a slow and heavy interface on purpose.
> >
> > Elliott Cable:
> > I do believe they did. They consider that an okay thing, because they
> > think of it as a web application, and that changes how engineers like
> > us think. Somebody setting out to right a light, less–featured client,
> > that actually runs worth crap, could certainly do so.
> >
> > ✿Melissa✿ Elliott:
> > Off-topic: It seems all the deleted blips don't show up as being
> > deleted in the playback. Is this coming Real Soon Now or is the
> > playback just bugged?
> >
> > Oct 7
> > Angus Turner:
> > i think lars mentioned that when i was speaking to him....
> > but he didn't say when it would be implemented
> >
> > Oct 8
> > Elliott Cable:
> > Lars was talking about them showing up when you visited first after
> > they were deleted, not during Playback.
> >
> > Melissa, sounds like a bug to me. They should already be showing up in
> > Playback, and have been for me (at least, when I last got Playback to
> > actually work on a wave, which was something like a month ago, I think
> > d-:)
> >
> > Oct 15
> > Darkflame:
> > Speaking personaly, I dont have a preferance for XMPP or JSON...I
> > think I could adapt well enough to either. As long as theres a nicely
> > documented standard, that hopefully all wave severs will support, I'm
> > happy.
> >
> >
> > Is it time to have a vote box at the top of this thread or too soon?
> >
> > [email protected]:
> > well, some of the other threads have moved on and deal exclusively
> > with how to implement the protocol over XMPP, no need to vote ;)
> >
> > Oct 18
> > Okdokie. So whats the plan...as a community we make a implementation
> > then nudge google and hope they take it onboard?
> >
> > [email protected]:
> > I think that the most efficient way would simply to do that, pour our
> > efforts into alternative implemenations and try to make them
> > compatible with the apis that google offers, this way we can leverage
> > the gadgets / robots / apps that we build on this preview, while also
> > being able to extend the reach and flexibility of the 'wave platform'.
> >
> > David Hubbard:
> > It's also probably a good idea to put some effort into extending
> > fedOne, as google is already committed to maintaining it -- so they
> > are predisposed to look favorably on patches to it.
> >
> > Darkflame:
> > So, as person working in a group that needs c/s for our project, whats
> > the best course of action for us?
> > We are very keen to get started asap, but it seems very hard to do
> > much without it. What can we do to assist or encourage the adoption of
> > a standard c/s protocol?
> >
> > Oct 23
> > [email protected]:
> >
> > The best is probably to provide a library to the group that basically
> > implements your version of the C/S Protocol and be ready for it to be
> > ripped apart and changed. So your best bet is to buidl an abstraction
> > layer on top of that library for your client that can easily be
> > adapted to the evolving protocol. And of course keep a close eye on
> > these discussions.
> >
> >
> > >
> >
>
> >
>


-- 
---------------------------
Prof. Torben Weis
Universitaet Duisburg-Essen
[email protected]

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