I agree w/ Massimo here -

It "feels" like all are jumping into solutions and tools and
implementations...

What I want to "nail" is the problem, and what (WHAT) we are talking about,
would like to do,
and what makes sense and is web2py-ish, pythonic...

So - Hans makes this very good point:
- to use professional graphic artists, we need a clean way to interface with
them.
   -- Hans makes suggestions on how things should look, before identifying
the problem, and how to approach it.
   -- I think the problem (as stated) is "how to give a graphic artist an
application template which he can work with and see results as he works....

This is where the "no installation" of web2py is really great, but now:
how do you best prepare a VIEW template of YOUR CURRENT APP for that
professional graphic designer, and how do you tell him to work with it so
that you can use the results.

That (I think) is the problem statement.
I'm not clear what the specific requirements are.

I do NOT think html into the views is necessarily the "correct" or
desireable solution.

On Mon, Jun 29, 2009 at 10:17 AM, mdipierro <[email protected]> wrote:

>
> It is a different philosophy. This seems more in line with the Kid/
> Genshi template language than the web2py template language.
>
> Massimo
>
> On Jun 29, 10:08 am, Hans Donner <[email protected]> wrote:
> > Web2py must stay a python programming framework, and I love the ease
> > it porvides for a programmer. However, when I want to have great
> > looking pages re layout etc my design skills are a bit less. So I want
> > help from somebody who can do great stuff with html, css and jquery
> > stuff and they prefer tags and javescripts etc, and are less skilled
> > with python, the part we are great in (and web2py helps us too look
> > great). And the {{=<insert your favourite pythone code here>}} looks a
> > bit funny to them, and they cannot use it to generate mockups that we
> > can easily feed into our web2py app - esp if you have to do some
> > conversions back and forth.
> >
> > Hence the reference to Tapestry, I'm not quite aware how things are
> > now, but when I worked with it they had both a good framework for the
> > programming part and allowed the html guys to work with tags that
> > their tools understand. So they could produce something like the very
> > simple:
> >
> > <html>
> >   <head>
> >     <title>Tutorial: HelloWorld</title>
> >   </head>
> >   <body>
> >     <p>The current data and time is: <strong><span jwcid="@Insert"
> > value="ognl:new java.util.Date()">June 26 2005</span></strong></p>
> >     <p><a href="#" jwcid="@PageLink" page="Home">refresh</a></p>
> >   </body>
> > </html>
> >
> > The jwcid attributes makes the magic happens, where the html tags
> > become components that can have certain behaviour. In the example the
> > @insert will replace the mock value of "june 26 2005" with a realdate.
> > And yes, the @insert could perhaps be done by some javascript stuff
> > but that is some other discussion.
> >
> > When they render the file, it looks good in their tool and gives a
> > sence of how the page will look like. When rendered with the framework
> > it looks even better, cause of all the dynamic stuff that happens and
> > data from the db is stuffed into that template.
> >
> > The current custum forms are rendered with
> >
> > {{=form.custom.begin}}
> > {{=form.custom.widget.somefield}}
> > {{=form.custom.end}}
> >
> > rendering is nice when run in web2py, but doesn't look like html
> > anywhere else. This might be more html-friendlier for the source:
> >
> > <form web2py="form.custom.begin">
> >   <input type="text" web2py="form.custom.widget.somefield">
> > </form>
> >
> > (the form.custom.end is implied by the closing form tag linked to
> > form.custom.begin, and if the widget for somefiled is say a radiobox,
> > it will replace the current used text input tag)
> >
> > This way also tables with specific rendering can be made, making use
> > of the power of the framework to make it into the live site and by
> > allowing mock data in the html files so the designer will have some
> > feeling how it looks like.
> >
> > This is not a must, more something I saw somewhere else and what i
> > liked. For me this does not make web2py into something different what
> > it is and/or what it should be. It may even be a plugin or so for
> > web2py.
> >
> > On Mon, Jun 29, 2009 at 3:47 PM, ceej<[email protected]> wrote:
> >
> > > Hi there,
> >
> > > I would just like to say that, web2py is a python programming
> > > framework not a designing one and it's a lot easier to use than most.
> > > I can implement the greatest of design that any designer could dream
> > > up with ease. I do not understand when you say "the html views could
> > > perhaps bit more html and less python" because they are pure html/css
> > > when rendered and using the html helpers you can add any ids/classes
> > > you want which is what you need to integrate a design. (You can also
> > > use any other python html template plugin out there with web2py like
> > > genshi etc..).
> >
> > > I've also seen other threads where people are going on about jquery
> > > and they want more integration/widgets for it etc... This is again
> > > where I would like to say web2py is a python programming framework not
> > > a javascript one. jQuery comes included yes but you can use any
> > > javascript framework with web2py you want (I use extjs as well as
> > > jquery), web2py has jquery included as I would like to call an example
> > > and I think a lot of people get confused about that for some reason.
> >
> > > I feel if we stray to much from web2py being a "python programming
> > > framework" we'll loose sight of what web2py was meant to be in the
> > > first place which is an an "enterprise framework for agile development
> > > of fast,  secure  and portable database-driven web-based applications.
> > > Written and programmable in  Python".
> >
> > > P.S. Thank you again Massimo for starting such a great python
> > > framework! :D
> >
> > > On Jun 29, 6:18 am, "Hans Donner" <[email protected]> wrote:
> > >> fully agree with this.
> > >> However, the html views could perhaps be a bit more html and less
> python so most html  tools could be used to build them and without needing
> much conversions. As indicated, how the java tapestry framework did this is
> very nice and we could perhaps borrow some ideas from them.
> >
> > >> if youre less drag&drop and more source oriented, the current way is
> perfect and easy to learn.
> >
> > >> ------- Original Message -------
> > >> From: annet <[email protected]>
> > >> To: web2py Web Framework <[email protected]>
> > >> Sent: 29/06/2009, 10:09:26
> > >> Subject: [web2py:25222] Re: Web2py is not too designer friendly?
> >
> > >> I appreciate web2py as it is. In the past I worked with Adobe GoLive,
> > >> NetBeans, JDeveloper and ADF and Filemaker. Beautiful software, I
> > >> implemented use case after use case by simply dragging and dropping
> > >> components and clicking my way through dialog boxes. However, the
> > >> moment I wanted to adjust the generated code I was overwhelmed by the
> > >> amount of code the software had generated in different files.
> >
> > >> Web2py is the first framework that allows me to implement my
> > >> application the way I designed it, my lack of Python knowledge is the
> > >> limit, not the framework. I love building my own views in html, css
> > >> and js keeping structure, style and action separated, something none
> > >> of these IDE's complied with.
> >
> > >> I hope web2py will stay as 'clean' as it is, and not become another
> > >> 'NetBeansese' IDE.
> >
> > >> Annet.
> >
>

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