Hello all, just a few questions. I was reading a post on Ars Technica from earlier this week<http://arstechnica.com/open-source/news/2009/08/webgl-standard-to-bring-3d-web-without-browser-plugins.ars>concerning the Khronos Group's announcement of a partnership on WebGL development with Google, Mozilla and Opera. Weirdly, I didn't see Apple in that list, or WebKit for that matter. Is Apple and/or WebKit abstaining from WebGL because Google is promoting a seemingly-competing product, O3D, as opposed to your efforts with CSS 2D/3D Transforms and Animations? Or is it because WebGL, as announced by Khronos Group, simply doesn't yet take CSS (or SVG) into technical account for hardware accelerated 3D Web graphics?
Harry
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