URL:
  <http://gna.org/bugs/?11046>

                 Summary: AI side controller set to null after reload
                 Project: Battle for Wesnoth
            Submitted by: cycholka
            Submitted on: Tuesday 02/12/2008 at 21:35
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: mordante
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 3.16+svn
        Operating System: win xp

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Details:

After an MP campaign save gets loaded by a host that does not have the
campaign, all AI sides have controller asigned to null. They require a round
of :control :droid to move the game forward.



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File Attachments:


-------------------------------------------------------
Date: Tuesday 02/12/2008 at 21:35  Name: AI_side_bug.JPG  Size: 63kB   By:
cycholka

<http://gna.org/bugs/download.php?file_id=3806>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11046>

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