URL:
<http://gna.org/bugs/?11046>
Summary: AI side controller set to null after reload
Project: Battle for Wesnoth
Submitted by: cycholka
Submitted on: Tuesday 02/12/2008 at 21:35
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: mordante
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 3.16+svn
Operating System: win xp
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Details:
After an MP campaign save gets loaded by a host that does not have the
campaign, all AI sides have controller asigned to null. They require a round
of :control :droid to move the game forward.
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File Attachments:
-------------------------------------------------------
Date: Tuesday 02/12/2008 at 21:35 Name: AI_side_bug.JPG Size: 63kB By:
cycholka
<http://gna.org/bugs/download.php?file_id=3806>
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Reply to this item at:
<http://gna.org/bugs/?11046>
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