URL:
  <http://gna.org/patch/?1145>

                 Summary: Healing Improvement:Handle units with healing
power, moving them at places where they can provide the most healing 
                 Project: Battle for Wesnoth
            Submitted by: velory
            Submitted on: Saturday 03/28/2009 at 11:06
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

    _______________________________________________________

Details:

I've created two candidate move for healing improvement one for healer and
one for unit that will be healed. So in heal_improve candidate move basically
healers looking for his range and going to near of unit which is most
injuried. Then in unit_heal_control candidate move units that will be healed
looking for best defense location around healer and going there.Or just go
near of healer.If best location is where unit stand already units doesnt
moving.



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Saturday 03/28/2009 at 11:06  Name: healing_improvement.patch  Size:
14kB   By: velory

<http://gna.org/patch/download.php?file_id=5524>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1145>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to