Update of bug #15035 (project wesnoth):
Status: Need Info => Confirmed
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Follow-up Comment #6:
thanks. I've watched the replay and the issue is clear
Firstly, the AI does attacks. it doesn't attack with ranger because he's too
wounded and exposed to enemy. then, the AI says 'ok, I've done all possible
attacks, I won't consider attacks anymore'. Then, the AI checks 'where I
should run?' and chooses a bit safer location for the ranger. then, the turn
ends. So, ranger doesn't attack.
new AI has dynamic priorities and never says 'ok, I've done all possible
attacks, I won't consider attacks anymore'. So, as new RCA AI will be made
default in 1.8, this particular problem will disappear.
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