Follow-up Comment #4, bug #15615 (project wesnoth):
Update:
As of 1.9.0-svn (41905), the bug behaves slightly differently, and I have an
additional, yet very similar, way of causing the game to explode. Before
testing, make sure that your checkout of "The Silver Lands" is up-to-date.
The new way:
1. Go to scenario naught (RPG_Utils_Test).
2. Move Sorum'tar to 11,11.
3. Open the inspector and inspect the first part of the 'lore' array.
4. An error window should have popped up (in Windows).
I have attached a screenshot of said window. In addition, this appeared in
stderr.txt:
terminate called after throwing an instance of
'gui2::tlayout_placement_failed'
Contents of the first part of that array (well, what is in the WML):
OMG, the cookie magister is angry!"^"Oh noez, what shall I do?"^"Oh wait, I
can just eat that morbidly obese weirdo!
The same applies to the old way, except for the variable name, the contents,
et cetera.
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