Update of bug #18746 (project wesnoth):
Status: Postponed => Need Info
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Follow-up Comment #6:
I attempted reproducing; in my MP test campaign the prestart event and its
changes to the gamestate went well no matter what as shown by :inspect.
Please attach a minimized testcase which demonstrates what you consider the
bug. It is not realistic to expect that a bug which requires downloading a
whole addon gets fixed.
Also note that everything prior to turn 1 events isn't listed as synchronized
in the wiki, thus if you have [message][option] or something else which
requires sending data to the other clients this of course doesn't work and is
not a bug.
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Reply to this item at:
<http://gna.org/bugs/?18746>
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