Follow-up Comment #5, bug #16148 (project wesnoth):

I believe I have been able to reproduce this crash in a simpler case by
putting a [recall] within a "die" or "last_breath" event, and having that
event result from combat. I've attached a short scenario demonstrating this.
(Just kill the walking corpse. You have an ancient lich. Should be easy.)
There are probably other factors involved (since beetlenaut had trouble
reproducing the bug), but this simple case reliably causes the assertion
failure for me (using BfW 1.10.0).

(file #15352)
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Additional Item Attachment:

File name: 01_Assert_Failure.cfg          Size:0 KB


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  <http://gna.org/bugs/?16148>

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