URL:
<http://gna.org/bugs/?20391>
Summary: doesn't refresh well graphics when scrolling map
Project: Battle for Wesnoth
Submitted by: vasmatics
Submitted on: Fri 28 Dec 2012 12:02:12 PM GMT
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.1
Operating System: Windows 7
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Details:
This problem I faced also on previous versions (both stable and experimental)
during summer. Now that a new version came out I though I'll try.
When I scroll, then the whole map becomes a mess, the graphics of the hexes
become mixed with each other. This makes the game not playable. You can see
the screenshots.
It exists both on full screen and windowed mode and in different resolutions
as well. I tried also switching on and off one by one all the graphical
options.
The problem existed before and after I refreshed the drivers of the video card
and DirectX.
Presently I have this configuration:
Windows 7 Home Premium 64 bit SP1 with all the updates installed
Intel Core2 Duo P8400 2.26GHz
4GB RAM
ATI Mobility Radeon HD 3650
Driver Version 8.97.100.3-120703a-145534C-ATI
Catalyst Version 12.6
2D Driver Version 8.01.01.1248
Direct3D Version 7.14.10.0911
OpenGL Version 6.14.10.11653
DirectX 11
This issue I faced only on this computer, on the other ones I have it was
working perfectly fine.
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File Attachments:
-------------------------------------------------------
Date: Fri 28 Dec 2012 12:02:12 PM GMT Name: Clipboard01.jpg Size: 924kB
By: vasmatics
<http://gna.org/bugs/download.php?file_id=16878>
_______________________________________________________
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<http://gna.org/bugs/?20391>
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