Follow-up Comment #1, bug #20391 (project wesnoth):

See also the forum discussion:
http://forums.wesnoth.org/viewtopic.php?f=4&t=37066

One theory was that this had to do with SDL, but that seems weak given that
this is happening with 1.11. Still, it wouldn't hurt to check: are you using
the premade Windows package, or did you compile from the sources yourself?

What differences exist between this computer and the ones where the game is
working (other than the game working on them, of course :) )?

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