Update of bug #21198 (project wesnoth):
Category: Bug => Feature Request
Operating System: Ubuntu 13.04x64 => any
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Follow-up Comment #3:
You again seem to have ignored the MULTIPLAYER define that is being set on
reloading the WML. Which means, at least in theory, completely different WML
is loaded. In practice there are of course similarities and it would be good
to introduce a better mechanic for multiplayer add-ons in general...
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