URL:
<http://gna.org/bugs/?22814>
Summary: 'beginning of turn effects' not working on turn 1
(heal, poison, regen)
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Wed 15 Oct 2014 02:00:23 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.1x
Operating System: Windows 7
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Details:
Effects usually happening at the beginning of a units turn do not work on turn
1. Healers will not heal an adjacent injured unit, regenerating units will not
regenerate, poisoned units will not take poison damage etc, when they get
their first turn.
As the statistics counts things happening in round 1 before the units turn 1
as a previous turn, and healers are supposed to heal each turn etc, I consider
this a bug. (Although most likely irrelevant for most players.)
I have attached a 1.11.17 replay but noticed it playing 1.10.7.
nuorc
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File Attachments:
-------------------------------------------------------
Date: Wed 15 Oct 2014 02:00:23 PM UTC Name:
9p_—_Merkwuerdigliebe_replay-n1rfx.gz Size: 15kB By: None
<http://gna.org/bugs/download.php?file_id=22645>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22814>
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