Follow-up Comment #1, bug #22969 (project wesnoth): It's amusing to me because it calls to mind something another dev wrote once:
> One nice thing would be the ability to do mathematical manipulation inside expressions. There are ways this could be added to WML, too; probably the only reason it hasn't been added yet is because how often do you need to do advanced arithmetic for ScenarioWML ? http://forums.wesnoth.org/viewtopic.php?p=268700#p268700 I think it's a good idea to have || and &&, although they should be spelled out since most users have no C / C++ experience of any kind. Also imo elseif is better than elif, if only for consistency with wml / lua. Also though, I think we should consider repacing the current preprocessor implementation entirely with some boost-based thing: http://stackoverflow.com/questions/10525216/how-do-i-implement-include-directives-using-boostspiritlex Note that we tell people that they should expect the preprocessor may be modified in new versions: http://wiki.wesnoth.org/PreprocessorRef#Preprocessor_directives _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22969> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-bugs
