URL:
  <http://gna.org/bugs/?23629>

                 Summary: Non-mainline [side] color= not handled correctly
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Mon 01 Jun 2015 08:04:32 PM CLT
                Category: Bug
                Severity: 5 - Blocker
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.0, 1.13.0+dev
        Operating System: *

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Details:

On 1.13.0 and 1.13.0+dev (not 1.12.x), if a [side] color= attribute specifies
any color range other than the 9 default color ranges (red, blue, green, etc.,
and their numeric equivalents), it will be processed as if color=0 was passed
instead, possibly due to some intermediate step converting the color attribute
to a number. Since no color range with the name '0' exists, this results in a
default-constructed color range (RGB #000 for all four values) being used for
team color and ellipses.

Steps to reproduce:

* Add color=orb_lightred to the first [side] declaration in HttT scenario 1.
* Start the campaign, get to the objectives screen.
* Use :inspect and click on "team 1" under the Type list.
* Notice the color=0 attribute in the Contents panel.

This is suspected to be caused by the SP/MP unification patches.




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