Follow-up Comment #11, bug #23000 (project wesnoth):
Daniel, I tested LoW again and you're right - the alliance/s seem to be
working fine in scenario 2. This puts me back at square one. Can you think of
any reason why the game would override or reset the team_name?
involution's comment to thunderstruck below suggests there was a change made
to this at some point. Any ideas?
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