* How does the multiplayer-lobby rewrite affect the UI?
I think it's meant to be an improvement, yes?
* How important is the UI polishing? Is it a 1.0 release stopper?
Well, I think we should be, and are, committed to having a good UI. I
think the Wesnoth UI is already 'good' compared to most games -- Free
and commercial -- but I think we can also make improvements.
I think that if developers are working on the UI and making substantial
improvements, then we can delay the release until the improvements have
been completed. However if progress on the UI is very slow, and/or not
many developers seem interested in working on improving it further, then
we're not going to 'hold up' the release for it.
I remember you did some designs for the UI, ettin, especially the lobby
and game creation screens. Can you relink all the designs you've done?
David