Perhaps the ruffian/henchman, who (would) advance into a unit which  
uses flying stones as a weapon (footpad) could have the thrown-stone  
attack?  It could be justified by them having more practice using  
them as weapons than the average person; this is of course debatable,  
but I could expect the rougher/more backwoods types to have a better  
throwing arm than the people from town, on average.  I suppose the  
only reason I mention this is that it seems odd for the townsman to  
have this attack when the ruffian doesn't - a concern which would be  
equally well-allayed by giving both of them the attack.

I'd also definitely vouch for thrown stones being a lethal enough  
weapon - the assumption here, which zookeeper might not be making, is  
that these are roughly the size of a base/tennis ball.


On Apr 13, 2007, at 4:12 PM, Eric S. Raymond wrote:

> Lari Nieminen <[EMAIL PROTECTED]>:
>> I'd much rather have the townsman not have a ranged attack. A thrown
>> stone sounds rather far-fetched (thrown stones as weapons isn't  
>> really
>> plausible; slings are another matter)
>
> Huh?  It's quite traditional for mobs to throw cobblestones, not
> far-fetched at all. And you'd better believe volleys of them aren't to
> be taken lightly; a good throw can crack a man's skull, or a horse's.
> Not a lot of range there but pretty hefty stopping power.
>
> That having been said, do I consider the cobblestown attack to be more
> symbol than substance.  I'm OK with it not being very effective; it's
> more to establish what kinds of fighters these are.  Maybe dialing  
> down
> the hit probability a bit would address your concerns?
> -- 
>               <a href="http://www.catb.org/~esr/";>Eric S. Raymond</a>
>
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