Just a thought, but ... A blur is no more "techy" than foggy glass; which was the rule rather than the exception, back in the medieval days.
Given yours and Ivanovic's vote; I'll toss mine at 80%, too. On Jun 14, 2007, at 8:02 PM, [EMAIL PROTECTED] wrote: > I after a quick look i pegged about 80% as the optimum. > which is essentially agreement with Jetryl. > > A subtile grain or pattern might also be able to create some of > the same separation that a blur would, without the techy-overtones > that don't exactly mesh with medieval-ish Wesnoth. > I haven't checked if that would be practical with the current method > of making the window, it's just an idea at this point. > > -eleazar _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
