depends which ones, but that's the idea... I need some wmllint support, then look anim by anim for all particular cases, then deprecate lot of stuff
and if possible get rid of back-compatibility code before 1.4... but don't worry, there should be enough releases... On 9/28/07, David Philippi <[EMAIL PROTECTED]> wrote: > > Am Freitag 28 September 2007 schrieb jeremy rosen: > > I am trying to make the animation syntax evolve some more... > > > > this involves some complicated upgrades of WML, which in trun might > require > > a couple of releases to avoid pushing too much changes in one go to the > > user... > > As long as the old syntax will still be supported for some time in > deprecated > form, couldn't you simply add all your new code and then deprecate the old > syntax piece by piece? Mainline could be updated upfront so the new code > would get testing... > > Bye David > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev >
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