For starters, I suppose everyone is actually talking of 1.4, not 1.3.4... ;)
Here's a list of major issues that I find should be fixed for the next stable,
in a rough order of importance. These are the kind of issues for any of which I
think it'd be worth it to delay the release a week or two or a few, if
necessary. Most of these are to my best knowledge already being worked on.
Is there anything else of similar significance I've missed?
* Linger mode and autosave/replay saving behaviour.
- linger mode should have visual cues (graying out the map, for example) and
how to advance to the next scenario should also be made obvious.
- the better controls for how autosaves work and how beginning-of-scenario
saves and replays are saved.
* The map border
- should be possible to paint arbitrary hexes containing normal terrain as
impassable in the same visual style as the map borders. Or any other equally
good-looking solution.
* Random in MP
- Mordante already mentioned this.
* TC/biggerism project (possibly excluding the drake redo).
- basically only mermen and naga seem to be left, and some
individual/campaign units. Not really a blocker issue as such, but would be
very nice to get things finally finished, especially when there's so relatively
little left.
--
Lari Nieminen, a.k.a. zookeeper
[EMAIL PROTECTED]
+358443758373
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