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URI: http://wesnoth.slack.it/?WesnothManual
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Index: WesnothManual
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/WesnothManual,v
retrieving revision 1.58
diff -u -r1.58 WesnothManual
--- WesnothManual       23 Apr 2005 08:05:03 -0000      1.58
+++ WesnothManual       24 Apr 2005 13:49:38 -0000
@@ -8,31 +8,31 @@
 
 CONTROLS
 
- F1:            The Battle for Wesnoth Help
- Arrow keys:     Scroll
- Left click:     Select unit, move unit
- Right click:    Main menu, cancel action
- Middle click:   Center on pointer location
- Escape:         Exit game, exit menu
- z:              Zoom in
- x:              Zoom out
- c:              Reset zoom to default
- u:              Undo last move (only deterministic moves can be undone)
- r:              Redo move
- n:              Cycle through units that have movement left
- 1-7:            Show how far currently selected unit can move in that many 
turns
- ctrl-v:         Show enemy moves (where the enemy can move next turn)
- space:          End unit turn and cycle to next unit that has movement left
- l:              Move to leader unit
- ctrl-f:         Toggle fullscreen/windowed mode
- ctrl-r:         Recruit unit
- ctrl-shift-r:   Repeat last recruit
- alt-r:          Recall unit
- ctrl-a:         Toggle accelerated game mode
- d:              Describe current unit
- ctrl-d:         View defensive ratings of current unit against attacks
- ctrl-s:         Save game
- ctrl-l:         Load game
+ F1            The Battle for Wesnoth Help
+ Arrow keys     Scroll
+ Left click     Select unit, move unit
+ Right click    Main menu, cancel action
+ Middle click   Center on pointer location
+ Escape         Exit game, exit menu
+ z              Zoom in
+ x              Zoom out
+ c              Reset zoom to default
+ u              Undo last move (only deterministic moves can be undone)
+ r              Redo move
+ n              Cycle through units that have movement left
+ 1-7            Show how far currently selected unit can move in that many 
turns
+ ctrl-v         Show enemy moves (where the enemy can move next turn)
+ space          End unit turn and cycle to next unit that has movement left
+ l              Move to leader unit
+ ctrl-f         Toggle fullscreen/windowed mode
+ ctrl-r         Recruit unit
+ ctrl-shift-r   Repeat last recruit
+ alt-r          Recall unit
+ ctrl-a         Toggle accelerated game mode
+ d              Describe current unit
+ ctrl-d         View defensive ratings of current unit against attacks
+ ctrl-s         Save game
+ ctrl-l         Load game
 
        
 ORBS
@@ -108,11 +108,11 @@
 Traits are assigned randomly to units when they are created.
 Each unit receives two traits. The possible traits are as follows:
 
-  Loyal:         never has an upkeep cost above 1.
-  Strong:        does extra damage in close combat, and has a few more 
hitpoints.
-  Quick:         has one extra movement point, but a few less hitpoints.
-  Resilient:     has more hitpoints.
-  Intelligent:   requires less experience to advance a level.
+  Loyal         upkeep cost is zero
+  Strong        does 1 extra damage per strike in melee, and has 2 extra 
hitpoints
+  Quick         has one extra movement point, but 10% fewer hitpoints
+  Resilient     has 7 more hitpoints
+  Intelligent   requires 20% less experience to advance to the next level
 
 
 MOVING
@@ -269,12 +269,9 @@
  * c) select to host game on your client,
  * d) create a multiplayer game on your own computer as a hotseat game or
  * e) to play against the computer.
-
 * Step 2: select map and configure game settings
 (fog of war, shroud, gold per village)
-
 * Step 3: configure players (teams/alliances, starting gold, faction)
 and then wait for all players set to 'network player' to join the game,
 you will see "network player" replaced with their nicknames as they join.
-
 * Step 4: click [I'm Ready].




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