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URI: http://wesnoth.slack.it/?FrequentlyProposedIdeas
 - - - - -
Index: FrequentlyProposedIdeas
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/FrequentlyProposedIdeas,v
retrieving revision 1.16
diff -u -r1.16 FrequentlyProposedIdeas
--- FrequentlyProposedIdeas     14 Jul 2005 19:32:44 -0000      1.16
+++ FrequentlyProposedIdeas     31 Jul 2005 01:07:24 -0000
@@ -24,11 +24,10 @@
 Background: when an idea is controversial, it is often reproposed as an option
 so that people who don't like it will not have to use it.
 
-Result: It is felt that if ideas are added based on this reasoning,
-then there will be no limit to the number of others added on the same basis,
-since most people will use the default options and not notice how complicated 
the gameplay is getting.
-However, large numbers of options are difficult to maintain,
-because playtesting will be low - most people use default settings.
+Result: Since most people use default settings,
+even a small number of options is difficult to maintain.
+Each new feature must be tested for every possible combination of options to 
prevent bugs;
+the difficulty of this increases exponentially with the number of options.
 Also, many developers feel that gameplay options will reduce a common 
playtesting base,
 since everyone will use different options.
 




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