UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.10) Gecko/20050720 Firefox/1.0.6 (Debian package 1.0.6-1) IP: 64.81.113.168 URI: http://wesnoth.slack.it/?FrequentlyProposedIdeas - - - - - Index: FrequentlyProposedIdeas =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/FrequentlyProposedIdeas,v retrieving revision 1.17 diff -u -r1.17 FrequentlyProposedIdeas --- FrequentlyProposedIdeas 31 Jul 2005 01:07:24 -0000 1.17 +++ FrequentlyProposedIdeas 1 Aug 2005 15:32:38 -0000 @@ -50,6 +50,13 @@ will produce a non-random version of wesnoth, although use of them will make you unable to play multiplayer, and the patches are not supported by the wesnoth development team. +||There should be campaigns with more than one human side.|| + +Background: people want to play campaigns with their friends; +i.e. "multiplayer campaigns". This is currently not possible. + +Result: due to the technical difficulty of adding this change, it will not be added until after 1.0. + ||Most units should have more than 3 levels of advancement.|| Background: lots of people think that the typical 3 levels of advancement for each unit is insufficient, and that most
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