I don't know how the trees work exactly, so I'd rather be vague before I add something that isn't true. Maybe somebody who is familiar with the terrain affinty code can add some improvements? -- https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/terrain_doc.
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