As SirVer said in 
https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747/comments/618862

"only terrain affinity decides how trees grow."

I think before the one-world merge, the is-values did have influence about the 
growing of trees. With the merge into one-world, this terrain affinities get 
lost and the new affinities (temparature, humidity fertility) are worked out.

So i read in the threads 
https://bugs.launchpad.net/widelands/+bug/1328635
https://bugs.launchpad.net/widelands/+bug/1348800

It was a very complicated development, and i am not sure, if the last changes 
are done to this issue :-D

Beside this, the changes has to be reflected in the terrain menu so that map 
developers could take care about the new affinities. I try to get an overview 
about the affinities, but i am just at the beginning...

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