As SirVer said in https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747/comments/618862
"only terrain affinity decides how trees grow." I think before the one-world merge, the is-values did have influence about the growing of trees. With the merge into one-world, this terrain affinities get lost and the new affinities (temparature, humidity fertility) are worked out. So i read in the threads https://bugs.launchpad.net/widelands/+bug/1328635 https://bugs.launchpad.net/widelands/+bug/1348800 It was a very complicated development, and i am not sure, if the last changes are done to this issue :-D Beside this, the changes has to be reflected in the terrain menu so that map developers could take care about the new affinities. I try to get an overview about the affinities, but i am just at the beginning... -- https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/terrain_doc. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

