> Am I correct in assuming that "acid" and "dead" do the exact same thing? If > so, will it break compatibility with existing maps if I change all the "acid" > ones to "dead"?
afaik, "dead" is only used in the strings in the editor. It is not mentioned in the types: http://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/7403/src/logic/world/terrain_description.h#L45 It is also used here: http://bazaar.launchpad.net/~widelands-dev/widelands/trunk/view/7403/src/logic/world/terrain_description.cc#L40 but there, they are exactly the same. So I think the answer is yes, they are the same. -- https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/terrain_doc. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

