I also have a question that needs answering before the merge this: Am I correct in assuming that "acid" and "dead" do the exact same thing? If so, will it break compatibility with existing maps if I change all the "acid" ones to "dead"?
If we can get rid of the distinction, I could do some additional code cleanup to make things less confusing. -- https://code.launchpad.net/~widelands-dev/widelands/terrain_doc/+merge/249747 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/terrain_doc. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

