I see you had posted new map (nice one) and I hope you tested this branch on 
this map and found it better than current implementation in trunk...

I see two border scenarios 

1. Multiple islands with one port on each of them
2. One land = one sea - with multiple ports on them (here I am not sure if you 
think about this)

The logic must work for both and all between.

I have not tested this branch, but on the other side I would welcome if 
somebody worked on the seafaring from AI point of view. Especially if you 
intend to go on improving this.

And then next release can be very far so this is not last time seafaring is 
touched I believe.

So to summarize - if you tested it and are sure this is improvement - let it 
go...
-- 
https://code.launchpad.net/~7010622-q/widelands/topple-seafaring-1/+merge/310436
Your team Widelands Developers is requested to review the proposed merge of 
lp:~7010622-q/widelands/topple-seafaring-1 into lp:widelands.

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