"Adam D. Moss" wrote:
>
> "Adam D. Moss" wrote:
> > Another clean rebuild later and I'm still getting a crash
> > whenever anything tries to use DDraw though! (Trunk works.)
>
> Right, I finally tried the Transgaming patches against a 'real'
> raw Wine-20001222 and I still get the same problem: a generic
> WINE crash whenever something tries to use DirectDraw (haven't
> tried D3D, or at least I believe that my D3D apps are using
> DDraw to set up the screen mode beforehand, crashing, and
> never getting to do any 3D anyway).
Another possibility that occurs to me after seeing a similar
report on the newsgroup is that you're running into a race condition
with the new update thread. You can turn off the update thread
by editing wine/dlls/ddraw/dsurface/user.c and removing the comments
around the 'SYNC_UPDATE' #define near the top of the file.
-Gav
--
Gavriel State, CEO
TransGaming Technologies Inc.
http://www.transgaming.com
[EMAIL PROTECTED]