On 19 July 2013 15:34, Qian Hong <fract...@gmail.com> wrote: > Further tests show that the simplest hack to avoid crashing is > replacing line 71 to: > FIXME("anything %x\n", 0xdeadbeef); > > I have no idea what the real fix is, any suggestion what is the next > step to debug? > Well, it sounds a bit like some form of memory corruption. Sometimes WINEDEBUG=warn+heap helps with tracking those down. Also, I don't suppose the d3d9 object was already destroyed earlier?
- Need help with debugging a directx9 game crashing Qian Hong
- Re: Need help with debugging a directx9 game crashing Henri Verbeet
- Re: Need help with debugging a directx9 game cras... Marcus Meissner
- Re: Need help with debugging a directx9 game cras... Qian Hong
- Re: Need help with debugging a directx9 game crashing Ken Thomases
- Re: Need help with debugging a directx9 game cras... Qian Hong
- Re: Need help with debugging a directx9 game ... Ken Thomases
- Re: Need help with debugging a directx9 g... Qian Hong
- Re: Need help with debugging a direc... Ken Thomases
- Re: Need help with debugging a d... Qian Hong
- Re: Need help with debugging... Ken Thomases