On Sat, Jul 20, 2013 at 2:21 AM, Marcus Meissner <mar...@jet.franken.de> wrote: > Or timing ... Also can you print out refcount there to see if the refcounting > is good?
Thanks Marcus, yes, I tried replace the TRACE to printf, to my surprise, the magic disappear. In other words, if I replace the TRACE in d3d9_AddRef to FIXME, the crashing would be worked around. However, replacing the TRACE to printf doesn't help. I'm not sure why. by replacing TRACE to printf, I can reproduce the crashing while have a look at the refcounting, it seems good to me. -- Regards, Qian Hong - http://www.winehq.org