Follow-up Comment #6, task #5485 (project wormux):

Just to clear up on the OS X link provided by kurosu
(http://libsdl_pango.darwinports.com/), this sdl_pango port seems to install
through a mac port of X11, which is a total overkill for gamers. Cairo says
it has *experimental* support for quartz rendering but I have no idea how
well it integrates with SDL or if it would work at all. In short, making this
library a mandatory dependency might result in me just dropping the mac port.

Keeping the text rendering code modular might be a good idea

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