Update of bug #10668 (project wormux):
Assigned to: None => gentildemon
_______________________________________________________
Follow-up Comment #3:
The bug is strange...
Here are logs from the client and the server. They show positions of the
character jumping, from each computation of the physical engine. Before the
80th iteration in the physical engine, everything seems ok, everything seems
synchronized, but after that, it began to diverge...
(file #3716, file #3717)
_______________________________________________________
Additional Item Attachment:
File name: jump_client.tmp Size:21 KB
File name: jump_server.tmp Size:21 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?10668>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna