Follow-up Comment #6, task #6124 (project wormux):
With box 2d, the collision shape is easy to personalise. It should be good to
create shape definition section in xml configuration files.
Example :
<shapes>
<circle> //character head
<name>head</head>
<polygon> //character body
<name>body</name>
<point x=0 y=0 />
<point x=0 y=5 />
<point x=10 y=5/>
<point x=10 y=0 />
</polygon>
</shapes>
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