Follow-up Comment #6, task #6124 (project wormux):

With box 2d, the collision shape is easy to personalise. It should be good to
create shape definition section in xml configuration files.

Example :

<shapes>
  <circle>  //character head
    <name>head</head>
  <polygon> //character body
    <name>body</name>
    <point x=0 y=0 />
    <point x=0 y=5 />
    <point x=10 y=5/>
    <point x=10 y=0 />
  </polygon>

</shapes>


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