I find a way to resize fastly my image by using wxDc.SetUserSale

Now I would like to get the device coordinates (x,y,width,height)  in the

a2dCanvasView::PaintBackground(int x,int y,int width, int height)

i try the WorldToDeviceX but it returns me bad result like x = 1400 and 
my resolution is 1280*600
How to get the correct device coordinates of the area to update



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