Ok I have found i have to use
int xOriginDevice = m_drawer2D->WorldToDeviceX (0)*m_drawer2D->GetUppX();
int yOriginDevice = m_drawer2D->WorldToDeviceY (0)*m_drawer2D->GetUppY();
instead of
int xOriginDevice = m_drawer2D->WorldToDeviceX (0);
int yOriginDevice = m_drawer2D->WorldToDeviceY (0);
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