Ok I have found i have to use

    int xOriginDevice = m_drawer2D->WorldToDeviceX   (0)*m_drawer2D->GetUppX();
    int yOriginDevice = m_drawer2D->WorldToDeviceY  (0)*m_drawer2D->GetUppY();

instead of

   int xOriginDevice = m_drawer2D->WorldToDeviceX  (0);
   int yOriginDevice = m_drawer2D->WorldToDeviceY  (0);

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