Hi, How did you compile wxWidgets? I hope using:
nmake -f makefile.vc Did you change anything in wxWidgets its settings first? If not start all over, with a clean wxWidgets, and do it like that. Using project files is tricky in wxWidgets. Next how and where did you generate the wxArt2D project files? cd c:\wxArt2D cd .. mkdir builddebug CmakeSetup.exe ans choose builddebug as destination for building. Did you set WXWIN in your environment first? Did you do that? If not, how fresh is your copy? Did you throw away all first? Just now i am building my release version of wxArt2D, and no problems. I assume you start with building the ALL_BUILD target? Can you sent me (private) your CMakeCache.txt, it should be in the same dir as wxart2d.sln I am curious what is going on, because this is the simplest compiler to get things going. Mingw and Cygwin is just headache, but VC should just work. Klaas Håkan Wååg wrote: > Hello again. I have as mentioned managed to get project files for Visual > Studio 2005 now. I use wxart2d.sln and Build Solution. > > I won't bother posting all errors 'cause there are over 400 total, which > leads to believe I am missing something vital... > > From editor and canvas I'm getting that Node is undefined, either from > wxZoomList or a2dUpdateList > > keyio, kbool and curves compile fine though... > > I also tried checking out a fresh copy of wxArt2D today, but I get the > same result now so that's not the problem. > > I don't know what else to say right now, let me know what you think and > if you need more information. > > Håkan > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Wxart2d-users_dev mailing list > Wxart2d-users_dev@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev > > ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev