What would it take to get full support for OpenGL in wxHaskell? My understanding is that wxWidgets supports it, we just need the Haskell binding for it, right? And I think it used to be there in a previous version of wxHaskell.
------------------------------------------------------------------------------ vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1 _______________________________________________ wxhaskell-users mailing list wxhaskell-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxhaskell-users