Hi,

On Thu, May 26, 2011 at 11:28:58 +0100, Jeremy O'Donoghue wrote:
> *Question for the general user community of wxHaskell - is the addition of
> an OpenGL target dependency OK with you?* (apologies for shouting, but I
> don't want this to be missed by speed readers!)

What are the implications (all three platforms)?

My general priority is just-workingness.  Right now, installing
wxHaskell on Mac is still a bit of pain.  I think we've got it boiled
down to

  1. install homebrew
  2. brew install haskell-platform
  3. brew install wxmac
  4. [when next release is out] cabal install wx

And I would be nervous about anything that deviates significantly
from that

> Joel, I have a proposal for you: if I put support for wxGLCanvas and
> wxGLContext into a branch in the wxHaskell repo (when it gets restored)

It might be a good idea to adopt the strike-whilst-iron-hot and
reduce-friction mentality here.  In other words, rather than waiting
indefinitely for our good but overloaded cho admins to get to it,
just stick the branch up at darcsden in the interim so that people
who are already keen to get hacking can get hacking (before they
lose interest and wander off) :-)

Not sure if this sort of mentality is right; it does add a bit of
mess!  But I suspect that these sorts of trivial delays can be
costly.

Thanks for keeping this alive! We can do it! Rah! :-)

-- 
Eric Kow <http://erickow.com>

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