Jeremy O'Donoghue schrieb:

> On 25 May 2011 21:04, Joel Shellman <[email protected]
> <mailto:[email protected]>> wrote:
> 
>     What would it take to get full support for OpenGL in wxHaskell? My
>     understanding is that wxWidgets supports it, we just need the Haskell
>     binding for it, right? And I think it used to be there in a previous
>     version of wxHaskell.
> 
> 
> Putting support for OpenGL canvas into wxHaskell is very
> straightforward. I could do the code in about an hour.

Would it be possible to implement this in a separate package? wx-opengl
or so? I didn't need OpenGL support so far.


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