On Jan 17, 2008 12:53 PM, Ryan Pusztai <[EMAIL PROTECTED]> wrote: > On Jan 17, 2008 12:15 PM, Leslie Newell <[EMAIL PROTECTED]> wrote: > > > Thanks John, > > > > It now works fine. By the way, do you have any intention of supporting a > > monolithic wxLua build? > > Please! Please! Please! I am developing a Premake script to do this, but it > would be much better in the build system you prefer.
Ok, one thing at a time, but I think we almost have everything else working, but we'll only know that when people try it. For the monolithic build: How do you envision it? A single shared library with wxLua and all the bindings? I assume this is so that wx.so/dll is just a single file. Or? Note: The wxLua libraries were separated since wxPython (for good or bad) separates them, but goes even further by making you import each library and even classes, "import wx; import wx.lib.docview" for example. Would wxLua like to have to have in addition to wx.so, wxlua.so, wxlua_base.so, wxlua_core.so, wxlua_xxx so you can "require" only the bits you really want. Regards, John ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users