On Tue, 2009-08-25 at 11:32 -0700, Jesse Barnes wrote:

> Yeah we're planning on doing OML for DRI2, but I'm not sure if that
> level of support is needed/desired for X apps.

Again, given that DRI2 swapping is actually done inside the X server, it
seems like offering these same semantics on the 2D side will not
increase the driver implementation effort at all. In any case, all that
I need today is an option that asks for Render operations to avoid
tearing; perhaps that is sufficient for most 2D applications needs?

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